AVAIL FIRST-GRADE CTFL4 VALID EXAM MATERIALS TO PASS CTFL4 ON THE FIRST ATTEMPT

Avail First-grade CTFL4 Valid Exam Materials to Pass CTFL4 on the First Attempt

Avail First-grade CTFL4 Valid Exam Materials to Pass CTFL4 on the First Attempt

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Tags: CTFL4 Valid Exam Materials, New CTFL4 Test Syllabus, Latest CTFL4 Test Report, CTFL4 Latest Study Plan, CTFL4 High Passing Score

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BCS CTFL4 Exam Syllabus Topics:

TopicDetails
Topic 1
  • Managing the Test Activities: This topic explains how to plan tests in general, monitor and control test activities, and report defects in a clear and understandable way.
Topic 2
  • Fundamentals of Testing: It discusses the basic principles related to testing. The topic evaluates your understandings about the test process.
Topic 3
  • Test Tools: The topic discusses classification of tools. It also focuses on the risks and benefits of test automation.
Topic 4
  • Testing Throughout the Software Development Lifecycle: This topic explains how testing is incorporated into different development approaches. It also focuses on the concepts of test-first approaches.

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BCS ISTQB Certified Tester Foundation Level CTFL 4.0 Sample Questions (Q122-Q127):

NEW QUESTION # 122
Testing Quadrants, as a model, is effective in aligning stakeholders within Agile teams.
Which of the following examples demonstrates this?

  • A. Using Testing Quadrants, the test manager is able to measure and communicate test coverage to all stakeholders.
  • B. Using Testing Quadrant, the test manager is able to prioritize defects by linking these to a specific type of test.
  • C. Using Testing Quadrants, the test manager is able to differentiate and describe the types of tests to all stakeholders.
  • D. Using Testing Quadrants, the test manager is able to communicate potential product risk to all stakeholders.

Answer: C

Explanation:
The Testing Quadrants model helps Agile teams by categorizing different types of tests and their purposes.
This differentiation helps test managers explain the testing strategy to all stakeholders, ensuring everyone understands the scope and objectives of each test type. This model aids in planning, executing, and tracking testing activities across different quadrants, making it easier to align with stakeholders' expectations and project goals.Reference:ISTQB CTFL Syllabus V4.0, Section 5.1.7


NEW QUESTION # 123
In a two-hour uninterrupted test session, performed as part of an iteration on an Agile project, a heuristic checklist was used to help the tester focus on some specific usability issues of a web application.
The unscripted tests produced by the tester's experience during such session belong to which one of the following testing quadrants?

  • A. Q1
  • B. Q3
  • C. Q2
  • D. Q4

Answer: B

Explanation:
The unscripted tests produced by the tester's experience during the two-hour test session belong to the testing quadrant Q3. The testing quadrants are a classification of testing types based on two dimensions: the test objectives (whether the testing is focused on supporting the team or critiquing the product) and the test basis (whether the testing is based on the technology or the business). The testing quadrants are labeled as Q1, Q2, Q3, and Q4, and each quadrant represents a different testing perspective, such as unit testing, acceptance testing, usability testing, or performance testing. The testing quadrant Q3 corresponds to the testing types that have the objective of critiquing the product from the business perspective, such as exploratory testing, usability testing, user acceptance testing, alpha testing, beta testing, etc. The unscripted tests performed by the tester in the given scenario are examples of exploratory testing and usability testing, as they are based on the tester's experience, intuition, and learning of the web application, and they focus on some specific usability issues, such as the user interface, the user satisfaction, the user feedback, etc. The other options are incorrect, because:
* The testing quadrant Q1 corresponds to the testing types that have the objective of supporting the team from the technology perspective, such as unit testing, component testing, integration testing, system testing, etc. These testing types are usually performed by developers or testers who have access to the source code, the design, the architecture, or the configuration of the software system, and they aim to verify the functionality, the quality, and the reliability of the software system at different levels of integration.
* The testing quadrant Q2 corresponds to the testing types that have the objective of supporting the team from the business perspective, such as functional testing, acceptance testing, story testing, scenario testing, etc. These testing types are usually performed by testers or customers who have access to the requirements, the specifications, the user stories, or the business processes of the software system, and they aim to validate that the software system meets the expectations and the needs of the users and the stakeholders.
* The testing quadrant Q4 corresponds to the testing types that have the objective of critiquing the product from the technology perspective, such as performance testing, security testing, reliability testing, compatibility testing, etc. These testing types are usually performed by testers or specialists who have access to the tools, the metrics, the standards, or the benchmarks of the software system, and they aim to evaluate the non-functional aspects of the software system, such as the efficiency, the security, the reliability, or the compatibility of the software system under different conditions or environments. References: ISTQB Certified Tester Foundation Level (CTFL) v4.0 sources and documents:
* ISTQB Certified Tester Foundation Level Syllabus v4.0, Chapter 1.3.1, Testing in Software Development Lifecycles
* ISTQB Glossary of Testing Terms v4.0, Testing Quadrant, Exploratory Testing, Usability Testing, Unit Testing, Component Testing, Integration Testing, System Testing, Functional Testing, Acceptance Testing, Story Testing, Scenario Testing, Performance Testing, Security Testing, Reliability Testing, Compatibility Testing


NEW QUESTION # 124
In addition to thorough testing of the requirements specification, a development team aims to involve users as early as possible in the development process, using practices such as prototyping, to ensure that the software systems being developed will meet the users' expectations. This approach is especially useful at mitigating the risks associated with one of the seven testing principles, which one?

  • A. Working software over comprehensive documentation.
  • B. Defects cluster together
  • C. Absence-of-errors fallacy
  • D. Tests wear out

Answer: C

Explanation:
The absence-of-errors fallacy is the mistaken belief that just because a software system is free of defects, it will meet the user's needs and expectations. Involving users early through practices like prototyping helps ensure that the development team is building the right system that meets user expectations, not just a system that is defect-free. This approach aligns with the testing principle that emphasizes understanding the users' needs and ensuring the system fulfills them. This principle is explained in the ISTQB CTFL Syllabus v4.0.


NEW QUESTION # 125
The acceptance criteria associated with a user story:

  • A. can be written in different formats and represent an aspect of a user story referred to as confirmation' of the so called "3 C's"
  • B. are often documented following in rule-oriented format using the following template: "As a [role], I want [feature], so that I can [benefit]"
  • C. are often written in a rule-oriented format using the template referred to as "Given/When/Then"
  • D. must be written in one of the two following formats: scenario-oriented or rule-oriented

Answer: A

Explanation:
The acceptance criteria associated with a user story are the conditions that must be met for the user story to be considered done and to deliver the expected value to the user. They are often written in different formats, such as rule-oriented, scenario-oriented, or table-oriented, depending on the nature and complexity of the user story. They represent an aspect of a user story referred to as confirmation, which is one of the so called "3 C' s" of user stories. The other two aspects are card and conversation. Card refers to the concise and informal description of the user story, usually following the template: "As a [role], I want [feature], so that I can
[benefit]". Conversation refers to the ongoing dialogue between the stakeholders and the team members to clarify and refine the user story and its acceptance criteria. Therefore, option C is the correct answer.
References: ISTQB Certified Tester Foundation Level Syllabus v4.01, Section 3.2.2, page 35-36; ISTQB Glossary v4.02, page 37.


NEW QUESTION # 126
Which one of the following statements IS NOT a valid objective of testing?

  • A. To evaluate work products such as requirements, user stories, design, and code.
  • B. To build confidence in the level of quality of the test object.
  • C. To find all defects in a product, ensuring the product is defect free.
  • D. To find failures and defects

Answer: C


NEW QUESTION # 127
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